﻿package com.game.data.constant
{
	public final class MaxAttribConst
	{
		
		public static const MaxAtk:uint = 10000;
		
		public static const MaxHp:uint = 100000;
		
		public static const MaxMp:uint = 100000;
		
		public static const MaxDef:uint = 10000;
		
		public static const MaxCrit:uint = 300;
		
		public static const MaxMagicDef:uint = 300;
		
		public static const MaxHit:uint = 300;
		
		public static const MaxReduceMagicDef:uint = 300;
		
		public static const MaxToughness:uint = 300;
		
		public static const MaxMiss:uint = 300;
		
		public static const MaxHx:uint = 500;
		
		public static const MaxHl:uint = 500;
		
		/////////////////////////////////////////////
		
		public static const MaxSkillLevel:uint = 4;
		
		public static const MaxPetLevel:uint = 80;
		
		public static const MaxRoleLevel:uint = 80;
		
	}
}